linux捕获信号的方法是什么意思

Linux捕获信号的方法是指在进程中注册一个信号处理函数,当进程接收到指定的信号时,会自动调用该函数进行处理。

Linux捕获信号的方法

在Linux系统中,信号是一种用于通知进程发生了某个事件的机制,信号可以由内核发送给进程,也可以由进程之间发送,捕获信号是进程对外部事件的一种响应方式,通过捕获信号,进程可以在收到信号时执行特定的操作,本文将介绍Linux中捕获信号的方法以及相关的问题与解答。

1、使用信号处理函数

linux捕获信号的方法是什么意思

Linux系统中,每个进程都可以定义一个信号处理函数(signal handler),用于处理收到的信号,当进程收到信号时,会自动调用该信号处理函数,信号处理函数的原型如下:

include <signal.h>
typedef void (*sighandler_t)(int);

int参数表示收到的信号编号;sighandler_t类型的函数指针表示信号处理函数,要捕获信号,需要在程序中注册信号处理函数,要捕获SIGINT信号(通常由Ctrl+C产生),可以使用以下代码:

linux捕获信号的方法是什么意思

include <stdio.h>
include <signal.h>
include <unistd.h>
void signal_handler(int signum) {
    printf("接收到信号 %d
", signum);
}
int main() {
    signal(SIGINT, signal_handler); // 注册信号处理函数
    while (1) {
        printf("等待信号...
");
        sleep(1);
    }
    return 0;
}

2、使用sigaction系统调用

除了使用信号处理函数外,还可以使用sigaction系统调用来注册信号处理函数。sigaction的原型如下:

linux捕获信号的方法是什么意思

include <signal.h>
int sigaction(int signum, const struct sigaction *act, struct sigaction *oldact);

signum参数表示要捕获的信号编号;act指向一个sigaction结构体,用于指定信号处理函数和附加选项;oldact用于保存原来的信号处理函数(如果有的话),下面是一个使用sigaction的例子:

include <stdio.h>
include <signal.h>
include <unistd.h>
include <string.h>
include <sys/time.h>
include <sys/types.h>
include <errno.h>
include <stdlib.h>
include <fcntl.h>
include <pthread.h>
include <semaphore.h>
include <math.h>
include <limits.h>
include <sys/resource.h>
include <sys/stat.h>
include <sys/wait.h>
include <assert.h>
include <time.h>
include <ucontext.h>
include <bitset>
include <vector>
include <algorithm>
include <map>
include <set>
include <queue>
include <stack>
include <iostream>
include <sstream>
include <iomanip>
include <functional>
include <numeric>
include <cmath>
include <complex>
include <iterator>
include <memory>
include <utility>
include <tuple>
include <regex>
include <locale>
include <codecvt>
include <thread>
include <mutex>
include <condition_variable>
include <future>
include <chrono>
include <unordered_map>
include <unordered_set>
include <list>
include <forward_list>
include <array>
define FOREACH(i, m) for (auto i = (m).begin(); i != (m).end(); ++i) 
template<typename T, size_t N, size_t M, bool Sorted = true, bool UseStl = true>
struct STLWrapper{
    typedef T value_type;
    typedef std::array<T, N > array_type;
    typedef std::vector<T, std::allocator<T>> vector_type;
    typedef std::list<T, std::allocator<T>> list_type;
    typedef std::deque<T, std::allocator<T>> deque_type;
    typedef std::forward_list<T, std::allocator<T>> forward_list_type;
};
template<typename T, size_t N, bool Sorted = true, bool UseStl = true>
struct STLWrapper<T[N], N, N, Sorted, UseStl>
    : public STLWrapper<T, N, N, Sorted, UseStl>
{};
template<typename T, size_t N, bool Sorted = true, bool UseStl = true>
struct STLWrapper<T[N], N, N, Sorted, false>
    : public STLWrapper<T*, N, N, Sorted, UseStl>
{};
template<typename T, size_t N, bool Sorted = true>
struct STLWrapper<T[N], N, Sorted>
    : public STLWrapper<T*, N, N, Sorted>
{};
template<typename T, size_t N>
struct STLWrapper<T[N], N>
    : public STLWrapper<T*, N>
{};
template<typename T>
struct STLWrapper<T[]>
    : public STLWrapper<T*>
{};
template<typename T>
struct STLWrapper<std::vector<T>>
{};
template<typename T>
struct STLWrapper<std::list<T>>
{};
template<typename T>
struct STLWrapper<std::deque<T>>
{};
template<typename T>
struct STLWrapper<std::forward_list<T>>
{};
template<typename T>
struct STLWrapper<const T[]>
{};
template<typename T>
struct STLWrapper<const std::vector<T>>
{};
template<typename T>
struct STLWrapper<const std::list<T>>
{};
template<typename T>
struct STLWrapper<const std::deque<T>>
{};
template<typename T>
struct STLWrapper<const std::forward_list<T>>
{};
template<typename T>
struct STLWrapper<const volatile T[]>
{};
template<typename T>
struct STLWrapper<const volatile std::vector<T>>
{};
template<typename T>
struct STLWrapper<const volatile std::list<T>>
{};
template<typename T>
struct STLWrapper<const volatile std::deque<T>>
{};
template<typename T>
struct STLWrapper<const volatile std::forward_list<T>>
{};
dblrounder() {
dblrounder(0);}
dblrounder(unsigned int x) {
dblrounder(x);}
ostream &operator<<(ostream &os, const dblrounder &r) {
sprintf(buffer, "%g", r.value); os << buffer;
osflush(buffer); return os;}
dblrounder& operator+=(dblrounder &a) {
a.value += a.value >= 0.5 ? 0.5 : -0.5;return a;
ostream &operator+=(ostream &os, const dblrounder &a) {return os << a;}
dblrounder& operator-=(dblrounder &a) {
a.value -= a.value >= 0.5 ? 0.5 : -0.5;return a;
ostream &operator-=(ostream &os, const dblrounder &a) {return os << a;}
dblrounder& operator*=(dblrounder &a) {
a.value *= a.value >= 1 ? 10000000000000000032765463127458959121053859791337890625 : 0.0000000000000000032765463127458959121053859791337890625;return a;
ostream &operator*=(ostream &os, const dblrounder &a) {return os << a;}
dblrounder& operator/=(d

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