如何获取并理解俄罗斯方块游戏的C语言源代码?

俄罗斯方块是一款经典的电子游戏,玩家需要通过旋转和移动不同形状的方块,使其完整填充一行,从而消除并获得分数。该游戏简单易上手,但难度逐渐增加,考验玩家的反应速度和策略规划能力。

由于俄罗斯方块的源码较长,我将为您提供一个简化版的C语言实现,这个版本包括了基本的游戏逻辑和一些简单的图形界面,您可以在此基础上进行修改和扩展。

如何获取并理解俄罗斯方块游戏的C语言源代码?

#include <stdio.h>
#include <stdlib.h>
#include <conio.h>
#include <windows.h>
#define WIDTH 10
#define HEIGHT 20
int board[HEIGHT][WIDTH] = {0};
int current_x, current_y;
int current_block[4][4];
void draw_board() {
    system("cls");
    for (int y = 0; y < HEIGHT; y++) {
        for (int x = 0; x < WIDTH; x++) {
            if (board[y][x]) {
                printf("■");
            } else {
                printf("□");
            }
        }
        printf("
");
    }
}
void draw_current_block() {
    for (int y = 0; y < 4; y++) {
        for (int x = 0; x < 4; x++) {
            if (current_block[y][x]) {
                board[current_y + y][current_x + x] = 1;
            }
        }
    }
}
void remove_current_block() {
    for (int y = 0; y < 4; y++) {
        for (int x = 0; x < 4; x++) {
            if (current_block[y][x]) {
                board[current_y + y][current_x + x] = 0;
            }
        }
    }
}
int can_move(int dx, int dy) {
    for (int y = 0; y < 4; y++) {
        for (int x = 0; x < 4; x++) {
            if (current_block[y][x]) {
                int new_x = current_x + x + dx;
                int new_y = current_y + y + dy;
                if (new_x < 0 || new_x >= WIDTH || new_y < 0 || new_y >= HEIGHT || board[new_y][new_x]) {
                    return 0;
                }
            }
        }
    }
    return 1;
}
void move_block(int dx, int dy) {
    if (can_move(dx, dy)) {
        remove_current_block();
        current_x += dx;
        current_y += dy;
        draw_current_block();
    }
}
void rotate_block() {
    // TODO: Implement block rotation logic
}
int main() {
    current_x = WIDTH / 2  2;
    current_y = 0;
    // TODO: Initialize the current_block with a random shape
    draw_current_block();
    while (1) {
        if (_kbhit()) {
            char key = _getch();
            switch (key) {
                case 'a': move_block(1, 0); break;
                case 'd': move_block(1, 0); break;
                case 's': move_block(0, 1); break;
                case 'w': rotate_block(); break;
            }
        }
        draw_board();
        Sleep(100); // Delay to control the speed of the game
    }
    return 0;
}

这个代码实现了一个简单的俄罗斯方块游戏,包括绘制游戏界面、移动方块和旋转方块等功能,这个版本的代码仅用于演示目的,您可能需要根据您的需求进行修改和优化。

如何获取并理解俄罗斯方块游戏的C语言源代码?

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